Art
Size / / /

I've worked in the game industry since I graduated from high school in 1993, but concept art has always been tangential to my core work duties. I pushed pixels back in the Deluxe Paint days, built 3D models for Starfleet Command II, and wrestled with Microsoft Project documents as an art director for at least two projects that never made it to the shelves. Still, my heart has always been in drawing—perhaps not surprisingly, my childhood art gods were Moebius, Geoff Darrow, Arthur Rackham, and Bill Stout. I've always felt slightly guilty about getting paid to do this sort of art—how could something so fun be worth actual money? Come to think of it, I need to remember to check the classifieds for professional tiramisu-tasting positions.

Fortunately, after three years in the wilderness (the last of which was spent teaching English to Korean office workers), I've finally found my way back to the fold. This month I began my first dedicated full-time concept job, at Gas Powered Games. I'm really looking forward to learning new techniques and technologies (I just got my first Wacom tablet for Christmas). It's been tough: I draw slowly, my style isn't exactly the industry favorite, and I've been out of the art-saddle for a long time. Still, I'm hoping a newer, better artist emerges from the crucible of this hyper-creative environment.

You can see some of my other work (including an eternally unfinished graphic novel) at www.ncsimpson.com. If you've got comments or questions, shoot an email to nate.simpson@gmail.com.

Tour Nate's work, piece by piece.

View thumbnails of Nate's work.





Bio to come.
Current Issue
25 Mar 2024

Looking back, I see that my initial hope for this episode was that the mud would have a heartbeat and a heart that has teeth and crippling anxiety. Some of that hope has become a reality, but at what cost?
to work under the / moon is to build a formidable tomorrow
Significantly, neither the humans nor the tigers are shown to possess an original or authoritative version of the narrative, and it is only in such collaborative and dialogic encounters that human-animal relations and entanglements can be dis-entangled.
By: Sammy Lê
Art by: Kim Hu
the train ascends a bridge over endless rows of houses made of beams from decommissioned factories, stripped hulls, salvaged engines—
Issue 18 Mar 2024
Strange Horizons
Issue 11 Mar 2024
Issue 4 Mar 2024
Issue 26 Feb 2024
Issue 19 Feb 2024
Issue 12 Feb 2024
Issue 5 Feb 2024
Issue 29 Jan 2024
Issue 15 Jan 2024
Issue 8 Jan 2024
Load More
%d bloggers like this: