Art
Size / / /

I've worked in the game industry since I graduated from high school in 1993, but concept art has always been tangential to my core work duties. I pushed pixels back in the Deluxe Paint days, built 3D models for Starfleet Command II, and wrestled with Microsoft Project documents as an art director for at least two projects that never made it to the shelves. Still, my heart has always been in drawing—perhaps not surprisingly, my childhood art gods were Moebius, Geoff Darrow, Arthur Rackham, and Bill Stout. I've always felt slightly guilty about getting paid to do this sort of art—how could something so fun be worth actual money? Come to think of it, I need to remember to check the classifieds for professional tiramisu-tasting positions.

Fortunately, after three years in the wilderness (the last of which was spent teaching English to Korean office workers), I've finally found my way back to the fold. This month I began my first dedicated full-time concept job, at Gas Powered Games. I'm really looking forward to learning new techniques and technologies (I just got my first Wacom tablet for Christmas). It's been tough: I draw slowly, my style isn't exactly the industry favorite, and I've been out of the art-saddle for a long time. Still, I'm hoping a newer, better artist emerges from the crucible of this hyper-creative environment.

You can see some of my other work (including an eternally unfinished graphic novel) at www.ncsimpson.com. If you've got comments or questions, shoot an email to nate.simpson@gmail.com.

Tour Nate's work, piece by piece.

View thumbnails of Nate's work.





Bio to come.
Current Issue
20 Jan 2025

Strange Horizons
Surveillance technology looms large in our lives, sold to us as tools for safety, justice, and convenience. Yet the reality is far more sinister.
Vans and campers, sizeable mobile cabins and some that were barely more than tents. Each one a home, a storefront, and a statement of identity, from the colorful translucent windows and domes that harvested sunlight to the stickers and graffiti that attested to places travelled.
“Don’t ask me how, but I found out this big account on queer Threads is some kind of super Watcher.” Charlii spins her laptop around so the others can see. “They call them Keepers, and they watch the people that the state’s apparatus has tagged as terrorists. Not just the ones the FBI created. The big fish. And people like us, I guess.”
It's 9 a.m., she still hasn't eaten her portion of tofu eggs with seaweed, and Amaia wants the day to be over.
Nadjea always knew her last night in the Clave would get wild: they’re the only sector of the city where drink and drug and dance are unrestricted, and since one of the main Clavist tenets is the pursuit of corporeal joy in all its forms, they’ve more or less refined partying to an art.
surviving / while black / is our superpower / we lift broken down / cars / over our heads / and that’s just a tuesday
After a few deft movements, she tossed the cube back to James, perfectly solved. “We’re going to break into the Seattle Police Department’s database. And you’re going to help me do it.”
there are things that are toxic to a bo(d)y
By: Michelle Kulwicki
Podcast read by: Emmie Christie
In this episode of the Strange Horizons Fiction podcast, Michael Ireland presents Michelle Kulwicki's 'Bee Season' read by Emmie Christie.
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Podcast read by: Jenna Hanchey
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Issue 2 Dec 2024
By: E.M. Linden
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Issue 25 Nov 2024
Issue 18 Nov 2024
By: Susannah Rand
Podcast read by: Claire McNerney
Issue 11 Nov 2024
Issue 4 Nov 2024
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