Table of Contents | 26 May 2008
Three things could cause an explosion like that: a bomb, a high-velocity impact like a plane crash or a meteorite, or a super. With experience, you can pretty much tell which is which, just by the sound. This sounded like a super.
With classic or retro gaming hitting a new peak, the superstars of the interactive fiction underground are gaining more and more exposure, and a boom is happening all across the board in popularity and experimentation.
[T]he real changes and innovations will come from the indies and the college students who have a love of games and, now, the tools to make them. After all, when Corey and I started out, we made up the game theories as we went along. We started out as amateurs, but it didn't stop us from making great games. I believe that these newcomers will be the ones to pull the life support from the old, creatively dead companies and breathe new life into computer games.
Two stories of technology and society, one true and one speculative. For Alice Ramsay, technology became a liberation; for Forster's Vashti, technology created a prison.
I am writing
Prev Issue
19 May 2008
Next Issue
2 Jun 2008
%d bloggers like this: