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14 Aug 2017
The problem is not hard to articulate. A utopia or dystopia will almost certainly be arbitrary, a strictly arbitrated reality presented in term of advocacy or disavowal; but it is something else to narrate one arbitrarily.
10 Jul 2017
Even though developed several decades apart (The Black Panther appeared in 1966, and Coming to America was released in 1988), and written by people on different spectrums of the United States’ Salad Bowl (The Black Panther was developed by Jewish Americans Stan Lee and Jack Kirby, while Coming to America was created by African American Eddie Murphy), both share similarities that make them an interesting comparison in how fictional Africa is perceived and narrated through the lens of mainstream American media, in both positive and negative ways.
3 Jul 2017
In prior editions of Metagames, I've talked about how games have the artistic potential to put players through entirely different emotional experiences than non-interactive media. This isn't really a review column, but for once, I'd like to break precedent and discuss a single game at length, from multiple angles. This game is proof that the tools all exist already to make layered and powerful narratives native to digital media—artistic works that can scarcely be compared to anything that's come before. That game is Horizon Zero Dawn. This game casts you as Aloy, a young hunter from the matriarchal Nora tribe. The world she lives in is a lush, almost primordial paradise—that humans share with dangerous, animal-like robots of mysterious origin.
22 May 2017
There are some writers who did not write enough. Claudia J. Edwards is one of those. In her writing career, she published only four books—one a year between 1986 and 1989. And then she faded from view. I don’t know what became of her or why she stopped writing, but I wish very much she had written more.
15 May 2017
I went to the Dr. Strange movie in November, soon after it opened. It has taken me this long to finish a review, due to being distracted by the US election. The original Dr. Strange comic began in the 1960s, drawn by Steve Ditko, and the movie has very much a 1960s feeling. It's a psychedelic tour de force. Dr. Strange falls into other dimensions, which are weird as hell, and there are magical fights in which buildings fold and twist, until you don't know what you are looking at. I didn't do drugs in the 1960s, but I saw the posters and 2001.
8 May 2017
The more profoundly an SF novel knows what it is talking about, the more in other words it resembles a talk experiment, the more profoundly it should know what it is not talking about.
10 Apr 2017

There is no other way to put this: essentially everything about Popular Consciousness Kirk is bullshit.

20 Mar 2017

After a really good sermon we refuse to be the flip side to evil, the entangled reaction to injustice, the monster or the fool.

13 Mar 2017

Let's step back for a moment. Why do we play video games in the first place?

6 Mar 2017
Models of the homo economicus which have done so much harm over the centuries work on an assumption that the flow of consciousness is a fungible of rational calculation, not a flow of marriages.
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